Gamification und Augmented Reality für Lagerprozesse.
Paula BräuerAthanasios MazarakisPublished in: Mensch & Computer Workshopband (2018)
Keyphrases
- augmented reality
- human computer interaction
- virtual objects
- user experience
- markerless
- virtual reality
- mixed reality
- promising experimental results demonstrate
- serious games
- game design
- fiducial markers
- multi user
- software engineering
- molecular structures
- real environment
- learning games
- camera tracking
- head mounted display
- user interface
- face to face collaborative learning
- mobile augmented reality
- computer generated images
- live video
- pose estimation
- real objects