Studying the Impact of Gamification on Learning and Engagement of Introverted and Extroverted Students.
Rodrigo SmiderleLeonardo B. MarquesJorge A. P. M. CoelhoSandro José RigoPatrícia Augustin JaquesPublished in: ICALT (2019)
Keyphrases
- student engagement
- learning process
- high school students
- learning environment
- learning opportunities
- learning algorithm
- digital games
- higher education
- student learning
- computer programming
- peer interaction
- learning gains
- learning activities
- mobile learning
- university level
- virtual environment
- collaborative learning
- online learning
- secondary school
- university students
- elementary school
- learning scenarios
- student participation
- cooperative learning
- serious games
- blended learning
- learning community
- learning analytics
- student attitudes
- mobile devices
- classroom teaching
- helping students
- learning achievement
- high school
- students learning
- conceptual understanding
- tablet pc
- learning theories
- cognitive load
- distance education