Developing students' digital competences through collaborative game design.
Noora L. LaaksoTiina S. KorhonenKai HakkarainenPublished in: Comput. Educ. (2021)
Keyphrases
- game design
- game based learning
- experiential learning
- learning objectives
- creative thinking
- collaborative learning
- video games
- computational thinking
- playing games
- learning experience
- computer games
- learning games
- idea generation
- educational games
- serious games
- board game
- learning theories
- game mechanics
- computer supported collaborative learning
- lifelong learning
- game play
- learning outcomes
- digital games
- learning environment
- design process
- student learning
- impact on student learning
- e learning
- higher education
- learning activities
- learning platform
- game development
- mobile learning
- distance learning
- virtual learning environments
- learning scenarios
- case study
- programming concepts
- learning processes
- high school
- online course
- online learning
- user interface
- reinforcement learning
- mental models