Teaching computer graphics and robotics using symbolic computation software.
K. SridharanPublished in: Comput. Appl. Eng. Educ. (2000)
Keyphrases
- computer graphics
- computer vision
- image synthesis
- virtual environment
- virtual reality
- image processing
- computer vision and computer graphics
- software development
- photorealistic
- computer aided design
- motion capture
- complex scenes
- computational geometry
- image based rendering
- geometric models
- user interface
- higher education
- online learning
- real world objects
- computer generated images
- texture synthesis
- geometric modeling
- computer vision and graphics
- photographic images
- texture mapping
- machine learning
- learning process
- object recognition
- three dimensional
- human computer interaction
- e learning
- computer generated imagery