An accurate interest matching algorithm based on prediction of the space-time intersection of regions for the distributed virtual environment.
Yong PengMei YangQuanjun YinYabing ZhaPublished in: Simul. Model. Pract. Theory (2016)
Keyphrases
- matching algorithm
- space time
- virtual environment
- scan statistic
- virtual reality
- spatio temporal
- spatial and temporal
- video sequences
- virtual world
- template matching
- matching process
- computer graphics
- image matching
- dynamic scenes
- virtual characters
- physical environment
- dynamic textures
- region of interest
- shape matching
- interaction model
- serious games