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Comfortably Numb? Violent Video Games and Their Effects on Aggression, Mood, and Pain-Related Responses.
Gary L. Wagener
André Melzer
Published in:
ICEC (2022)
Keyphrases
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video games
learning experience
educational games
computer games
game play
game design
game playing
learning tools
learning achievement
serious games
game based learning
artificial intelligence
commercial games
computer supported collaboration
learning algorithm
learning process
social networks
quest atlantis