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How to design and evaluate a serious game aiming at awareness of therapy skills associated with social anxiety disorder.
Imre Dániel Báldy
Nikolaj Hansen
Thomas Bjørner
Published in:
GOODTECHS (2020)
Keyphrases
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serious games
design principles
social networks
design process
design concepts
social skills
user interface
real world
artificial intelligence
software development
video games
learning goals
game engine