A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments.
Ángel del BlancoJavier TorrentePablo Moreno-GerBaltasar Fernández-ManjónPublished in: ICALT (2009)
Keyphrases
- virtual learning environments
- video games
- learning experience
- student engagement
- learning materials
- e learning
- virtual world
- educational games
- educational institutions
- learning tools
- virtual environment
- learning process
- learning strategies
- game play
- learning environment
- mobile learning
- learning design
- computer supported collaborative learning
- learning outcomes
- game design
- game engine
- learning styles
- serious games
- game based learning
- secondary education
- blended learning
- computer games
- metadata
- authoring tool
- teaching methods
- game development
- learning systems
- user experience
- collaborative learning