Capacitive Sensing for Improving Contact Rendering With Tangible Objects in VR.
Xavier de TinguyClaudio PacchierottiAnatole LécuyerMaud MarchalPublished in: IEEE Trans. Vis. Comput. Graph. (2021)
Keyphrases
- physical objects
- virtual reality
- real time
- computer graphics
- d objects
- moving objects
- augmented reality
- virtual environment
- data sets
- real world objects
- ubiquitous computing
- object classes
- virtual world
- object recognition
- high quality
- wireless sensor networks
- data objects
- object segmentation
- complex scenes
- image based rendering
- three dimensional
- individual objects
- ray tracing
- neural network
- haptic device