Utilization of Both Free 3DCG Software "Blender" and 3D Printing for Early STEM Education.
Tetsuo HattoriRikiya MasudaYoshio MoritohYoshiro ImaiYusuke KawakamiTakeshi TanakaPublished in: TALE (2020)
Keyphrases
- cyber infrastructure
- educational software
- software systems
- distance learning
- web enabled
- high speed
- software tools
- information and communication technologies
- distance education
- computer systems
- software development
- source code
- low cost
- user interface
- mobile learning
- test cases
- information retrieval
- software components
- blended learning
- st century
- engineering education
- technical infrastructure