Creating Model-Based Adaptive Environments Using Game-Specific and Game-Independent Analytics.
Brent Edward HarrisonPublished in: AAAI (2013)
Keyphrases
- game theory
- computer games
- video games
- nash equilibrium
- game design
- game theoretic
- data driven
- game ai
- serious games
- game play
- case study
- digital games
- imperfect information
- stochastic games
- pursuit evasion
- real time strategy games
- optimal strategy
- monte carlo tree search
- mobile games
- game players
- board game
- game tree search
- online game
- game playing
- dynamic environments
- data analysis