Benchmarking Vulkan vs OpenGL Rendering on Low-Power Edge GPUs.
Oscar FerrazPaulo MenezesVítor SilvaGabriel FalcãoPublished in: ICGI (2021)
Keyphrases
- low power
- computer graphics
- power consumption
- low cost
- texture mapping
- graphics hardware
- high speed
- computer generated images
- single chip
- high power
- cmos technology
- edge detection
- wireless transmission
- real time
- image based rendering
- digital signal processing
- general purpose
- image sensor
- logic circuits
- vlsi architecture
- low power consumption
- computer vision
- power reduction
- vlsi circuits
- power dissipation
- delay insensitive
- image processing
- multi channel
- parallel processing