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ScriptEase: Generative Design Patterns for Computer Role-Playing Games.
Matthew McNaughton
Maria Cutumisu
Duane Szafron
Jonathan Schaeffer
James Redford
Dominique Parker
Published in:
ASE (2004)
Keyphrases
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role playing game
design patterns
video games
software engineering
computer games
situated learning
object oriented
software systems
online game
design principles
software architecture
learning objects
process model
pilot study
science learning
databases
content analysis