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Realistic Rendering in 3D Walkthroughs with High Quality Fast Reflections.
Daniel Valente de Macedo
Maria Andréia Formico Rodrigues
Published in:
SBGames (2015)
Keyphrases
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realistic rendering
high quality
computer graphics
d scene
specular surfaces
depth map
image space
virtual environment
light source
real time
computer vision
three dimensional
viewpoint
high resolution
shape from shading
autocalibration
shape estimation