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Approximation of subdivision surfaces for interactive applications.
Tamy Boubekeur
Christophe Schlick
Published in:
SIGGRAPH Sketches (2007)
Keyphrases
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subdivision scheme
implicit surfaces
three dimensional
free form
range data
approximation algorithms
error bounds
user interaction
virtual reality
approximation error
multiresolution
user friendly
medical images
surface reconstruction
d objects
curved surfaces
approximation methods
curved objects
viewpoint