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Evaluating a multi-avatar game for speech therapy applications.
Antonio Origlia
Federico Altieri
Giorgia Buscato
Alice Morotti
Claudio Zmarich
Antonio Rodà
Piero Cosi
Published in:
GOODTECHS (2018)
Keyphrases
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virtual world
game theory
speech recognition
video games
speech signal
game playing
nash equilibrium
virtual environment
human computer interaction
game theoretic
pursuit evasion
cooperative
recognition engine
speech synthesis
text to speech
broadcast news
game based learning
learning process