Improved Multimodal Emotion Recognition for Better Game-Based Learning.
Kiavash BahreiniRob NadolskiWim WesteraPublished in: GALA (2014)
Keyphrases
- emotion recognition
- game based learning
- audio visual
- educational games
- emotional speech
- game design
- human computer interaction
- hong kong
- facial expressions
- multi modal
- learning environment
- learning outcomes
- visual information
- multi stream
- digital game based learning
- virtual world
- multimedia
- video games
- learning processes
- information fusion
- digital games
- game playing
- game play
- serious games
- facial images
- technology enhanced learning
- learning process
- sentiment analysis
- emotion classification
- learning experience
- user interface
- online learning
- data fusion
- learning resources