The Effect of a Virtual Reality Resource on the Engagement and Learning Experience of First-year Engineering Students.
Mauricio Mojica-IrigoyenJ. Obedt Figueroa-CavazosAna Gabriela Rodriguez-MendozaMaría Ileana Ruiz-CantisaniVianney Lara-PrietoPublished in: ICEMT (2023)
Keyphrases
- virtual reality
- learning experience
- engineering students
- learning opportunities
- virtual environment
- learning process
- learning tools
- learning outcomes
- e learning
- learning styles
- mobile learning
- augmented reality
- learning scenarios
- teaching methods
- computer graphics
- learning resources
- virtual world
- computer animation
- video games
- three dimensional
- interactive virtual
- visual data mining
- virtual museum
- learning design
- learning environment
- virtual humans
- virtual learning environments
- virtual space
- assessment tool
- high school
- virtual training
- virtual reality technology
- computer vision
- learning processes
- multi sensory