The Influence of Digital Game-based Learning with a Mathematical Game on Calculation Abilities of Grade 3-4 Students: a Case Study.
Yinbei LiuAlex Wing Cheung TsePublished in: TALE (2023)
Keyphrases
- digital game based learning
- grade students
- game based learning
- hong kong
- digital games
- elementary school
- science learning
- high school
- computer assisted
- control group
- virtual world
- video games
- case study
- vocabulary learning
- educational games
- learning environment
- game design
- computer assisted language learning
- game play
- game playing
- computer assisted instruction
- learning outcomes
- serious games
- higher education
- post test
- mobile learning
- statistically significant
- individual differences
- computer games
- learning processes
- learning tools
- e learning