Coalition structure generation with the graphics processing unit.
Krzysztof PawlowskiKarol KurachKim SvenssonSarvapali D. RamchurnTomasz P. MichalakTalal RahwanPublished in: AAMAS (2014)
Keyphrases
- coalition structure generation
- graphics processing units
- general purpose
- gpu implementation
- coalition formation
- graphics hardware
- parallel processing
- coalitional games
- worst case
- planar graphs
- parallel computing
- real time
- computing systems
- massively parallel
- parallel implementation
- efficient implementation
- compute unified device architecture
- high performance computing
- floating point
- multi agent systems
- parallel algorithm
- computer systems
- cooperative
- objective function