Embodied learning mechanics and their relationship to usability of handheld augmented reality.
Iulian RaduAlissa Nicole AntlePublished in: KELVAR@VR (2017)
Keyphrases
- augmented reality
- learning games
- virtual reality
- virtual objects
- learning process
- learning systems
- markerless
- mixed reality
- human computer interaction
- computer generated images
- mobile phone
- reinforcement learning
- real scenes
- learning analytics
- promising experimental results demonstrate
- real environment
- multi user
- mobile robot
- user interface