Optimal rotation alignment of 3D objects using a GPU-based similarity function.
Michael MartinekRoberto GrossoPublished in: Comput. Graph. (2009)
Keyphrases
- d objects
- similarity function
- pose normalization
- object recognition
- viewpoint
- multi view
- cad models
- range data
- similarity measure
- three dimensional
- pose estimation
- invariant recognition
- line drawings
- distance function
- d mesh
- kernel methods
- viewing direction
- texture mapping
- shape descriptors
- curved surfaces
- pairwise
- partial matching
- image contours
- spin images
- rotation invariant
- object features
- polyhedral objects
- topological information
- face recognition