Creating and Rendering Convolution Surfaces.
Jon McCormackAndrei SherstyukPublished in: Comput. Graph. Forum (1998)
Keyphrases
- implicit surfaces
- three dimensional
- free form
- high fidelity
- real time
- high quality
- computer graphics
- range data
- surface reconstruction
- image processing
- ray tracing
- surface registration
- image synthesis
- graphics hardware
- image generation
- fourier domain
- multi view
- scale space
- volume rendering
- geometric models
- high resolution
- image based modeling
- integral equation
- convolution kernel