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Experiences of Time Loss among Videogame Players: An Empirical Study.
Richard T. A. Wood
Mark D. Griffiths
Adrian Parke
Published in:
Cyberpsychology Behav. Soc. Netw. (2007)
Keyphrases
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game play
playing games
game design
video games
computer games
artificial intelligence
case study
game theory
learning from experience
learning experience
educational games
real time
design process
serious games
repeated games
board game