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Multi-Stage Non-cooperative Game for Pricing and Connection Admission Control in Wireless Local Area Networks.
Bo Gu
Kyoko Yamori
Sugang Xu
Yoshiaki Tanaka
Published in:
IEICE Trans. Commun. (2013)
Keyphrases
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multistage
cooperative game
wireless local area networks
video streaming
wireless networks
dynamic programming
medium access control
production system
single stage
optimal strategy
optimal policy
lot sizing
wireless channels
special case