The length distribution for burn-off chip-firing games on complete graphs.
Dave PerkinsP. Mark KayllPublished in: Bull. ICA (2017)
Keyphrases
- high speed
- low cost
- high density
- game theory
- video games
- imperfect information
- single chip
- graph representation
- graph theory
- spatial distribution
- uniform random
- vlsi implementation
- nash equilibria
- power law
- game design
- artificial neural networks
- graph mining
- nash equilibrium
- gaussian distribution
- probability distribution