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Evaluating Martha Madison: Developing analytical tools for gauging the breadth of learning facilitated by STEM games.

David SimkinsChristopher A. EgertAdrienne Decker
Published in: IGIC (2012)
Keyphrases
  • learning algorithm
  • prior knowledge
  • machine learning
  • active learning
  • software engineering
  • neural network
  • unsupervised learning
  • video games
  • inductive inference
  • game playing
  • digital games
  • data analysis tools