Login / Signup
Realtime Constraint-Based Cinematography for Complex Interactive 3D Worlds.
William H. Bares
Joël P. Grégoire
James C. Lester
Published in:
AAAI/IAAI (1998)
Keyphrases
</>
real time
real world
database
complex environments
complex data
computer graphics
virtual space
interactive systems
graphical interface
real time systems
complex queries
computationally expensive
virtual reality
higher level
multi agent systems
information systems
data sets