The Effect of Presence and Appearance of Guides in Virtual Reality Exhibitions.
Rufat RzayevGürkan KaramanKatrin WolfNiels HenzeValentin SchwindPublished in: Mensch & Computer (2019)
Keyphrases
- virtual reality
- digital museum
- virtual environment
- computer graphics
- augmented reality
- photorealistic
- virtual world
- computer animation
- three dimensional
- appearance model
- virtual space
- virtual reality technology
- tangible user interface
- virtual museum
- virtual training
- collaborative virtual environments
- visual data mining
- virtual humans
- force feedback
- mobile robot