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Real-Time Fluid Simulation on the Surface of a Sphere.
Bowen Yang
William Corse
Jiecong Lu
Joshuah Wolper
Chenfanfu Jiang
Published in:
Proc. ACM Comput. Graph. Interact. Tech. (2019)
Keyphrases
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real time
unit sphere
high fidelity
fluid dynamics
fluid flow
three dimensional
low cost
simulation model
image sequences
high speed
surface reconstruction
simulation models
navier stokes
navier stokes equations
quasi static
lambertian surface
real environment
vision system
d objects
computer vision