Estimating the difficulty of a learning activity from the training cost for a machine learning algorithm.
Francisco José Gallego-DuránRafael Molina-CarmonaFaraón Llorens-LargoPublished in: TEEM (2018)
Keyphrases
- learning activities
- learning process
- learning objects
- computer supported
- learning environment
- learning design
- mobile devices
- learning platform
- learning processes
- game based learning environment
- learning scenarios
- mobile learning
- collaborative learning activities
- mobile technologies
- instructional strategies
- learning companion
- e learning
- online learning
- knowledge awareness
- learning content