Videogame Technology in Architecture Education.
Francesc VallsErnest RedondoDavid FonsecaPilar Garcia-AlmirallJordi SubirósPublished in: HCI (3) (2016)
Keyphrases
- grid technology
- st century
- key technologies
- technology integration
- information society
- knowledge society
- management system
- virtual reality technology
- cost effective
- complex event processing
- digital technologies
- distance learning
- digital divide
- technology enhanced
- e learning
- web based education
- distance education
- engineering education
- educational institutions
- secondary school
- adult literacy
- technical infrastructure
- mobile technologies
- cyber infrastructure
- graduate school
- physical education
- teacher professional development
- teaching learning
- rapid development
- teacher education