Hand Tracking vs Motion Controllers: The effects on Immersive Virtual Reality Game Experience.
Sophia NeamonitiVlasios KasapakisPublished in: ISM (2022)
Keyphrases
- virtual reality
- hand tracking
- virtual world
- hand gestures
- articulated objects
- virtual environment
- virtual space
- gesture recognition
- visual tracking
- sign language
- motion analysis
- human computer interaction
- hand gesture recognition
- stereo camera
- computer graphics
- image sequences
- particle filter
- human body
- motion model
- optical flow
- motion patterns
- three dimensional
- degrees of freedom
- motion capture
- skin color
- particle filtering
- human motion
- mixed reality
- hidden markov models
- virtual reality technology
- virtual humans
- virtual reality environments
- object detectors
- appearance model
- camera motion
- moving objects
- reinforcement learning
- humanoid robot
- target object
- image processing
- machine learning