An out-of-core method for GPU image mapping on large 3D scenarios of the real world.
Juan Manuel JuradoEmilio José PadrónJuan-Roberto JiménezLidia M. OrtegaPublished in: Future Gener. Comput. Syst. (2022)
Keyphrases
- real world
- segmentation method
- template matching
- interpolation method
- region of interest
- image noise
- similarity measure
- reconstruction method
- synthetic data
- energy function
- image data
- image regions
- data sets
- grey level
- geometric constraints
- test images
- segmentation algorithm
- edge detection
- input image
- multiresolution
- real time
- keypoints
- image matching
- wavelet transform
- prior information
- image features
- vanishing points
- image analysis
- image segmentation
- mapping function