Supporting self-evaluation for children with mental disabilities through Augmented Reality.
Juan Carlos TorradoLetizia JaccheriJavier GómezPublished in: IDC (2019)
Keyphrases
- augmented reality
- tangible user interface
- virtual objects
- input device
- virtual reality
- mixed reality
- markerless
- mobile augmented reality
- real scenes
- human computer interaction
- real environment
- promising experimental results demonstrate
- computer generated images
- camera tracking
- real objects
- computer games
- live video
- head mounted display
- molecular structures
- tangible interaction
- ubiquitous computing
- web applications
- learning games
- end users
- user interface
- three dimensional
- computer vision
- real time