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Comparison of Advanced and Standard Real-Time 3D Rendering Methods for Interactive Landscapes (Short Paper Version).
Vladeta Stojanovic
David J. Blackwood
Daniel J. Gilmour
John P. Isaacs
Ruth E. Falconer
Published in:
IV (2013)
Keyphrases
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real time
significant improvement
computational cost
low cost
qualitative and quantitative
methods require
data sets
data mining
computer vision
image segmentation
high quality
preprocessing
empirical studies