Immersive Virtual Reality Training : Three Cases from the Danish Industry.
Unnikrishnan RadhakrishnanFrancesco ChinelloKonstantinos KoumaditisPublished in: VR Workshops (2021)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- virtual world
- augmented reality
- computer graphics
- virtual reality technology
- virtual humans
- three dimensional
- computer animation
- virtual space
- photorealistic
- serious games
- force feedback
- pattern recognition
- e learning
- training set
- multi sensory
- virtual reality environments
- human computer interaction
- collaborative virtual environments
- virtual museum
- computer interface