Login / Signup
Observer Interface Focused on Trends of Character Movement and Stamina in Fighting Games.
Tomoki Kajinami
Yousuke Miyauchi
Published in:
CoG (2020)
Keyphrases
</>
video games
user interface
game theory
user friendly
game engine
nash equilibrium
game design
game playing
online game
human computer interface
friendly interface
search algorithm
general game playing
novice users
game players
current status
game based learning
game theoretic
game play