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A New Foveation Ray Casting Approach for Real-Time Rendering of 3D Scenes.
Xin Zhang
Wei Chen
Zhonglei Yang
Chuan Zhu
Qunsheng Peng
Published in:
CAD/Graphics (2011)
Keyphrases
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d scene
gpu implementation
feature tracking
optical flow
real time
image based rendering
scene structure
image space
single image
depth map
graphics processing units
camera parameters
photorealistic
frame rate
view synthesis
moving camera
multi view
viewpoint
general purpose
high quality
computer vision