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Rendering Dynamic Source Motion in Surface Haptics via Wave Focusing.
Gregory Reardon
Dustin T. Goetz
Max Linnander
Yon Visell
Published in:
IEEE Trans. Haptics (2023)
Keyphrases
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optical flow
three dimensional
irregularly spaced
recovering shape
space time
dynamic environments
surface reconstruction
motion capture
motion estimation
motion segmentation
motion parameters
texture mapping
wave propagation
computer graphics
d scene
high fidelity
d objects