Real-Time Continuous Level of Detail Rendering of Point Clouds.
Markus SchützKatharina KröslMichael WimmerPublished in: VR (2019)
Keyphrases
- point cloud
- real time
- photorealistic
- high fidelity
- structure from motion
- surface reconstruction
- point sets
- graphics hardware
- laser scanner
- point cloud data
- stereo camera
- implicit surfaces
- normal vectors
- texture mapping
- multi view stereo
- high quality
- real time rendering
- multi view reconstruction
- vision system
- computer graphics
- triangular mesh
- computer vision
- ray tracing
- lidar data
- machine learning