The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces.
Chadwick A. WingraveBrian M. WilliamsonPaul VarcholikJeremy RoseAndrew MillerEmiko CharbonneauJared N. BottJoseph J. LaViola Jr.Published in: IEEE Computer Graphics and Applications (2010)
Keyphrases
- user interface
- virtual reality
- user friendly
- human computer interaction
- neural network
- graphical user interfaces
- user experience
- case study
- navigation systems
- multi user
- intelligent environments
- electronic devices
- end users
- database
- embedded devices
- user interface design
- input device
- processing capabilities
- smart phones
- embedded systems
- social networks
- expert systems
- mobile devices
- user interaction