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Augmented reality for board games.
Eray Molla
Vincent Lepetit
Published in:
ISMAR (2010)
Keyphrases
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augmented reality
board game
computer games
game design
virtual objects
game playing
computer programs
head mounted display
human computer interaction
tree search
user interface
virtual reality
real scenes
mixed reality
urban planning
camera tracking
live video
real environment
programming language
case study