Cartoon Blur: Non-Photorealistic Motion Blur.
Yuya KawagishiKazuhide HatsuyamaKunio KondoPublished in: Computer Graphics International (2003)
Keyphrases
- motion blur
- photorealistic
- photorealistic rendering
- dynamic scenes
- hand held
- video camera
- blurred images
- virtual reality
- computer graphics
- image formation
- d scene
- range images
- spatially varying
- highly accurate
- image space
- motion deblurring
- frame rate
- image restoration
- super resolution
- complex scenes
- camera motion
- image acquisition
- point cloud
- point spread function
- vision system
- blur kernel
- multi view
- video sequences
- camera shake
- space time
- computer vision
- blind deconvolution
- moving objects
- real time
- optical flow
- background subtraction
- image processing
- motion segmentation
- scene depth
- digital camera