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Mobile game-based learning as a solution in COVID-19 era: Modeling the pedagogical affordance and student interactions.

Akrivi KrouskaChristos TroussasCleo Sgouropoulou
Published in: Educ. Inf. Technol. (2022)
Keyphrases
  • learning environment
  • learning process
  • e learning
  • learning styles
  • statistically significant
  • learning theory
  • intelligent tutor