Crowdjump: Investigating a Player-Driven Platform Game.
Pascal LesselMaximilian AltmeyerNicolas BraunerPublished in: CHI PLAY (2019)
Keyphrases
- game play
- imperfect information
- multi player
- repeated games
- board game
- two player games
- video games
- boolean games
- computer poker
- game players
- game mechanics
- game engine
- computer games
- card game
- game design
- game playing
- pure nash equilibria
- massively multiplayer online role playing games
- human players
- online game
- game theoretic
- perfect information
- educational games
- nash equilibrium
- real time
- serious games
- evaluation function
- game theory
- data driven
- incomplete information
- nash equilibria
- minimax search
- learning experience
- subgame perfect equilibrium
- game based learning
- game development
- opponent modeling
- cooperative game
- data sets