An exploration of interrelationships among presence indicators of a community of inquiry in a 3D game-like environment for high school programming courses.
Nikolaos PellasPublished in: Interact. Learn. Environ. (2017)
Keyphrases
- high school
- introductory programming
- programming course
- conceptual understanding
- high school students
- science classroom
- attitudes toward
- learning community
- college students
- learning environment
- middle school
- science teachers
- project based learning
- deaf students
- programming education
- computer assisted instruction
- science education
- grade students
- student learning