Multi-stage programming for GPUs in C++ using PACXX.
Michael HaidlMichel SteuwerTim HumernbrumSergei GorlatchPublished in: GPGPU@PPoPP (2016)
Keyphrases
- multistage
- production system
- single stage
- programming language
- lot sizing
- graphics processing units
- stochastic programming
- stochastic optimization
- dynamic programming
- general purpose
- multicore processors
- lot streaming
- programming environment
- assembly systems
- attack detection
- programming course
- massively parallel
- probability distribution