Pyramid Algorithm Framework for Real-Time Image Effects in Game Engines.
Adrià Arbués SangüesaAndreea-Daniela EneNicolai Krogh JørgensenChristian Aagaard LarsenDaniel MichelsantiMartin KrausPublished in: ArtsIT/DLI (2016)
Keyphrases
- real time
- multiscale
- input image
- bayesian framework
- segmentation algorithm
- image processing algorithms
- probabilistic model
- learning algorithm
- region of interest
- image matching
- detection algorithm
- segmentation method
- dynamic programming
- gradient information
- estimation algorithm
- single image
- energy function
- test images
- voxel based morphometry
- image features
- image segmentation
- distance transform
- computational complexity
- image representation
- image data
- k means
- image pyramid
- reconstruction method
- pixel values
- image set
- keypoints
- similarity measure
- gray level
- hardware implementation
- high resolution
- scale space
- image content
- gray value
- image classification
- edge detection