A Scheduling Method to Reduce Waiting Time on Immersive Contents Broadcasting.
Yusuke GotohTomoki YoshihisaHideo TaniguchiMasanori KanazawaPublished in: 3PGCIC (2012)
Keyphrases
- high accuracy
- experimental evaluation
- synthetic data
- preprocessing
- detection method
- support vector machine svm
- image sequences
- cost function
- virtual reality
- similarity measure
- pairwise
- dynamic programming
- fully automatic
- metadata
- optimization algorithm
- theoretical analysis
- edge detection
- computational cost
- computational complexity